允许玩家修复他们的整个基地,允许玩家通过用锤子敲击建筑物的一部分来修复他们的整个基地。
权限
该插件使用权限系统。要分配权限,请使用
oxide.grant <user or group> <name or steam id> <permission>
. 要删除权限,请使用
oxide.revoke <user or group> <name or steam id> <permission>
.
baserepair.use
– 允许玩家使用基础修复baserepair.nocost
– 允许玩家无需支付维修费用baserepair.noauth
– 允许获得许可的玩家无需在 TC 上进行身份验证即可修复noescape.raid.repairblock
– 在袭击被阻止时阻止修复(需要 NoEscape 插件,这个插件可以让被攻击的人无法传送和修复)noescape.combat.repairblock
– 在战斗被阻止时阻止修复(需要 NoEscape 插件)
聊天命令
/br
– 打开和关闭基础修复
配置
可以在目录
BaseRepair
下的文件中配置设置和选项
config
。建议使用编辑器和验证器来避免格式问题和语法错误。
{
"Number of entities to repair per server frame": 10,
"Default Enabled": false,
"Repair Cost Multiplier": 1.0,
"How long after an entity is damaged before it can be repaired (Seconds)": 30.0,
"Chat Commands": [
"br"
]
}
本土化
默认消息位于目录
BaseRepair
下的文件中
lang/en
。要添加对另一种语言的支持,请创建一个新的语言文件夹(例如
de
德语)(如果尚未创建),将默认语言文件复制到新文件夹,然后自定义消息。
{
"Chat": "<color=#bebebe>[<color=#de8732>Base Repair</color>] {0}</color>",
"NoPermission": "You do not have permission to use this command",
"RepairInProcess": "You have a current repair in progress. Please wait for that to finish before repairing again",
"RecentlyDamaged": "We failed to repair {0} because they were recently damaged",
"AmountRepaired": "We have repair {0} damaged items in this base. ",
"CantAfford": "We failed to repair {0} because you were missing items to pay for it.",
"MissingItems": "The items you were missing are:",
"MissingItem": "{0}: {1}x",
"Enabled": "You enabled enabled building repair. Hit the building you wish to repair with the hammer and we will do the rest for you.",
"Disabled": "You have disabled building repair."
}
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